/*
 * options.h - Battleship Game plugin
 * Copyright (C) 2014  Aleksey Andreev
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * You can also redistribute and/or modify this program under the
 * terms of the Psi License, specified in the accompanied COPYING
 * file, as published by the Psi Project; either dated January 1st,
 * 2005, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 */

#ifndef OPTIONS_H
#define OPTIONS_H

#include <QObject>
#include <QVariant>

#include "optionaccessor.h"

#define constDndDisable "dnddsbl"
#define constConfDisable "confdsbl"
#define constSaveWndPosition "savewndpos"
#define constSaveWndWidthHeight "savewndwh"
#define constWindowTop "wndtop"
#define constWindowLeft "wndleft"
#define constWindowWidth "wndwidth"
#define constWindowHeight "wndheight"
#define constDefSoundSettings "defsndstngs"
#define constSoundStart "soundstart"
#define constSoundFinish "soundfinish"
#define constSoundMove "soundmove"
#define constSoundError "sounderror"

class Options : public QObject {
    Q_OBJECT
public:
    static OptionAccessingHost *psiOptions;
    static Options             *instance();
    static void                 reset();
    QVariant                    getOption(const QString &option_name) const;
    void                        setOption(const QString &option_name, const QVariant &option_value);

private:
    static Options *instance_;
    bool            dndDisable;
    bool            confDisable;
    bool            saveWndPosition;
    bool            saveWndWidthHeight;
    int             windowTop;
    int             windowLeft;
    int             windowWidth;
    int             windowHeight;
    bool            defSoundSettings;
    QString         soundStart;
    QString         soundFinish;
    QString         soundMove;
    QString         soundError;

private:
    Options(QObject *parent = nullptr);

signals:

public slots:
};

#endif // OPTIONS_H
