/*
 * psicontact.h - PsiContact
 * Copyright (C) 2008  Yandex LLC (Michail Pishchagin)
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 */

#pragma once

#include "contactlistitemmenu.h"
#include "iris/xmpp_vcard.h"
#include "psicontactlist.h"

#include <QObject>

class PsiAccount;
class PsiIcon;
class UserListItem;
class UserResourceList;

class PsiContact : public QObject {
    Q_OBJECT

private:
    PsiContact(const PsiContact &);
    PsiContact &operator=(const PsiContact &);

protected:
    PsiContact();

public:
    PsiContact(const UserListItem &u, PsiAccount *account, bool isSelf = false);
    ~PsiContact();

    PsiAccount             *account() const;
    const UserListItem     &userListItem() const;
    const UserResourceList &userResourceList() const;
    void                    update(const UserListItem &u);

    bool isBlocked() const;
    bool isSelf() const;
    bool isAgent() const;
    bool inList() const;
    bool isPrivate() const;
    bool isConference() const;
    bool noGroups() const;
    bool authorized() const;
    bool authorizesToSeeStatus() const;
    bool askingForAuth() const;
    bool isOnline() const;
    bool isHidden() const;
    bool isValid() const;

    bool isAnimated() const;

    bool isActiveContact() const;

    void activate();

    bool isAlwaysVisible() const;
    void setAlwaysVisible(bool visible);

    bool addAvailable() const;
    bool removeAvailable() const;
    bool authAvailable() const;
    bool blockAvailable() const;

    bool isFake() const;

    // reimplemented
    const QString       &name() const;
    QString              comparisonName() const;
    void                 setName(const QString &name);
    ContactListItemMenu *contextMenu(ContactListModel *model);
    bool                 isEditable() const;
    bool                 isDragEnabled() const;
    //    bool compare(const ContactListItem* other) const;
    bool isRemovable() const;
    bool canAddToRsoter() const;

    XMPP::Jid        jid() const;
    const XMPP::Jid &realJid() const;
    XMPP::Status     status() const;
    QString          statusText() const;
    QString          toolTip() const;
    QIcon            picture() const;
    QIcon            alertPicture() const;

    bool        groupOperationPermitted(const QString &oldGroupName, const QString &newGroupName) const;
    QStringList groups() const;
    void        setGroups(QStringList);
    bool        alerting() const;
    void        setAlert(const PsiIcon *icon);
    void        startAnim();
    bool        find(const Jid &jid) const;
    // PsiContactList* contactList() const;

    static QString generalGroupName();
    static QString notInListGroupName();
    static QString hiddenGroupName();

protected:
    bool shouldBeVisible() const;
    // ContactListGroupItem* desiredParent() const;

public slots:
    void receiveIncomingEvent();
    void sendMessage();
    void sendMessageTo(QString resource);
    void openChat();
    void openChatTo(QString resource);
#ifdef WHITEBOARDING
    void openWhiteboard();
    void openWhiteboardTo(QString resource);
#endif
    void executeCommand(QString resource);
    void openActiveChat(QString resource);
    void sendFile();
    void inviteToGroupchat(QString groupChat);
    void toggleBlockedState();
    void toggleBlockedStateConfirmation();
    void rerequestAuthorizationFrom();
    void removeAuthorizationFrom();
    void remove();
    void clearCustomPicture();
    void userInfo();
    void history();

    void stopAnim();

private slots:
    void avatarChanged(const Jid &);

    void blockContactConfirmation(const QString &id, bool confirmed);
    void blockContactConfirmationHelper(bool block);

    void updateStatus();

signals:
    void alert();
    void anim();
    void updated();
    void groupsChanged();

    /**
     * This signal is emitted when PsiContact has entered its final
     * destruction stage.
     */
    void destroyed(PsiContact *);

private:
    class Private;
    Private *d;

    void addRemoveAuthBlockAvailable(bool *add, bool *remove, bool *auth, bool *block) const;
};
